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Sony: Over 5.5 million copies of Gran Turismo 5 sold so far

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Boy Genius Report
| Zach Epstein | December 11
Gadgets
Sony an­nounced Friday that it has sold over 5.5 mil­lion copies of Gran Turismo 5 in the game’s first 12 days of avail­abil­i­ty. Sony al­so an­nounced that its to­tal sales for the Gran Turismo fran­chise have sur­passed 60 mil­lion units world­wide. The high­ly an­tic­i­pat­ed GT5 game for Sony’s PlayStation 3 is the ninth in­stall­ment in the wild­ly suc­cess­ful rac­ing series, of­fer­ing over 1,000 dif­fer­ent karts and cars that are a stun­ning like­ness to the ac­tu­al ve­hi­cles they are mod­eled after. The game al­so (...)

Freelancer or FTE? 10 Questions to Ask Yourself Before Deciding

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Design Shack
| December 10
Web Design References
As a de­sign­er, you have a much high­er like­li­hood of con­fronting the free­lancer vs. full-time em­ploy­ee dilem­ma than most peo­ple. No mat­ter which side you’re cur­rent­ly on or have been on be­fore, there are sev­er­al key ques­tions that you should ask your­self be­fore de­cid­ing where you fit in best. Below we’ll take a look at ten such ques­tions that you can use to assess your ca­reer aspi­ra­tions and long-term goals. We’ll al­so of­fer tons of ad­vice along the way about how to in­ter­pret your an­swers to (...)

JPEG 101: A Crash Course Guide on JPEG

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Six Revisions
| Jacob Gube | December 8
Web Design References
JPEG, a com­pres­sion al­go­rithm op­ti­mized for pho­to­graph­ic im­ages, is some­thing we en­coun­ter on a reg­u­lar ba­sis. JPEG is not lim­it­ed to a cer­tain amount of col­or (un­like GIF, for ex­am­ple) and is pop­u­lar due to its vari­able com­pres­sion range, mean­ing that you’re able to more easi­ly con­trol the amount of com­pres­sion, and con­se­quent­ly, the re­sul­tant im­age qual­i­ty. In this guide, we will dis­cuss the im­por­tant things you need to know about JPEG. Quick Overview of JPEG Here is a list of (...)

Weekly Design News – Resources, Tutorials and Freebies (N.67)

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Speckyboy
| Paul Andrew | December 7
Web Design References
This is our week­ly column were we share our fa­vorites posts, ar­ti­cles and re­sources with our read­ers from the pre­vi­ous week. If you would like to be kept up to date with loads of fresh de­sign news and re­sources, you can fol­low us on Twitter, on Facebook or even by sub­scrib­ing to our RSS feed.Top 5 Web Design Trends 2011 Top 5 Web Design Trends 2011 →Head JS – The on­ly script in your HEAD Head JS – The on­ly script in your HEAD →SheepIt! – Form Cloning jQuery Plugin SheepIt! – (...)

How Tell A Story Through Design: Stickiness Part VI

Van SEO Design
| Steven Bradley | December 6
Web Design References
If you want your idea to trav­el from per­son to per­son so it can stick in the cul­tur­al con­scious­ness you need peo­ple to share your idea with others. It won’t be enough for you to try to tell ev­ery­one. You need peo­ple shar­ing your idea for you. The way to get peo­ple to spread your mes­sage is to tell a good sto­ry. This is the last post in this series on stick­i­ness. It’s al­so the post that ties ev­ery­thing to­geth­er as sto­ries en­com­pass ev­ery­thing we’ve been talk­ing about the­se last few weeks (...)

USC Institute for Creative Technologies gets new building to amp up its military VR work

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Engadget
| Ben Bowers | November 12
Gadgets
University of Southern California's Institute for Creative Technologies has just moved in­to 72,000-square feet of shiny new fa­cil­i­ties in Playa Vista, California -- on the same grounds which on­ce served as the head­quar­ters for Howard Hughes' air­craft com­pa­ny. Funded by the US Army to de­vel­op vir­tu­al re­al­i­ty tech­nol­o­gy, the ICT's work is now found on 65 mil­i­tary sites across the coun­try. Before your brain starts wan­der­ing to­wards thoughts of Call of Duty on mil­i­tary-grade steroids though, (...)

Europe Tests Cyberwar Defenses in Simulation Exercise

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Top Tech News
| November 5
Tech News
European Union mem­ber states on Thursday ran their first-ev­er sim­u­la­tion of an EU-wide cy­ber war as a step to­ward set­ting up world­wide ex­er­cis­es, of­fi­cials in Brussels said. The de­fense of Internet sys­tems shot up the in­ter­na­tion­al agen­da in 2007, after pro-Russian hack­ers launched a large-scale at­tack on Estonian servers. Since then, gov­ern­ments around the world have in­vest­ed huge­ly in set­ting up ev­er-tougher web de­fense sys­tems. In Thursday's ex­er­cise, co­de­named "Cyber Europe 2010", (...)

Gravity is a beautiful abstract Flash simulation — Time-Waster

Download Squad
| Erez Zukerman | November 2
Tech News
Filed un­der: Fun, Time-Wasters, Education I know the screen­shot doesn't look like much. Wow, a bunch of dots - how ex­cit­ing is that? But in Gravity, it's not what the dots look like - it's how they move. You see, each of the­se lit­tle dots is a vir­tu­al par­ti­cle with its own "mass." The larg­er dots have sig­nif­i­cant­ly more mass than the tiny ones - more than just the vi­su­al dif­fer­ence. They seem to be about three times as large, but have much more than three times the grav­i­ta­tion­al pull. (...)

ADPrentice 2010

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Feld Thoughts
| Brad Feld | October 25
Business
On Saturday, I spent the day with my MIT fra­ter­ni­ty (the Lambda Phi Chapter of Alpha Delta Phi) at the Microsoft NERD fa­cil­i­ty in Cambridge next to MIT.  We did a full day en­trepreneuri­al re­treat called “AD­Pren­tice 2010.”  This is the sec­ond time we’ve done this – the last time was ADPrentice 2005. My frat at MIT has spawned nu­mer­ous star­tups that I’ve writ­ten about in the past, in­clud­ing my post on 351 Massachusetts Avenue (home of the first of­fice for my first com­pa­ny – Feld Technologies).  I’m (...)

jQuery Data Binding, Templates, and Mobile: John Resig at FOWA

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Ajaxian
| Michael Mahemoff | October 5
Javascript
Here's a live blog from jQuery cre­ator John Resig's talk at FOWA, where he's giv­ing us an up­date on the new toys from the jQuery team. Data Link jQuery al­ready sup­ports a data API: PLAIN TEXT JAVASCRIPT: $("div").data("test", 5); $("div").data("test")===5; $("div").re­move­Data(); This is bet­ter than at­tach­ing data di­rect­ly to data nodes for var­i­ous rea­sons, e.g. stor­ing non-string data and im­prov­ing per­for­mance. And it (...)

We estimate Zynga revenues around $270M in 2009 and $240M in 2010 YTD

Lightspeed Venture Partners Blog
| jeremyliew | May 3
Business
This al­so ap­pears as a guest post on Techcrunch ________________________ There has been a lot of spec­u­la­tion about Zynga’s rev­enue. Last week Business in­sid­er said: Zynga, the so­cial games­mak­er be­hind Farmville, has a rev­enue run-rate around $600 mil­lion, a source close to the com­pa­ny tells us. Another source con­firms that Zynga is do­ing well over $1 mil­lion in rev­enue a day. Businessweek says: More than 120 mil­lion peo­ple play Zynga’s on­line games. Employee head­count has al­most (...)